The ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors probe objects in natural environments using tactile sensors, while simultaneously recording egocentric video. In contrast to previous efforts, which have largely been confined to lab settings or simulated environments, our dataset spans a large number of "in the wild" objects and scenes. To demonstrate our dataset's effectiveness, we successfully apply it to a variety of tasks: 1) self-supervised visuo-tactile feature learning, 2) tactile-driven image stylization, i.e., making the visual appearance of an object more consistent with a given tactile signal, and 3) predicting future frames of a tactile signal from visuo-tactile inputs.
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随着高动态范围(HDR)摄影的日益普及和可访问性,用于动态范围压缩和中等呈现的音调映射操作员(TMO)实际上是要求的。在本文中,我们开发了一种基于生物学的,计算效率和感知优化的两阶段神经网络图像TMO。在第一阶段,由人类视觉系统(HVS)早期阶段的生理学动机,我们首先将HDR图像分解为标准化的Laplacian金字塔。然后,我们使用两个轻巧的深神经网络(DNN),将这种归一化表示作为输入并估计相应LDR图像的拉普拉斯金字塔。我们通过最小化标准化的拉普拉斯金字塔距离(NLPD)来优化音调映射网络,这是一种对人类对音调映射图像质量判断的校准的感知度量。在第二阶段中,我们通过输入HDR图像``校准'',生成具有不同颜色饱和度和细节可见性的伪型曝光图像堆栈。然后,我们通过最大化MEF-SSIM的变体,这是另一个具有感知校准的度量以进行图像融合,将另一个轻巧的DNN训练将LDR图像堆叠融合到所需的LDR图像中。通过这样做,提出的TMO是完全自动的,以映射未校准的HDR图像。在一组独立的HDR图像中,我们发现我们的方法生成具有更好的视觉质量的图像,并且是本地最快的TMO之一。
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这项工作的目的是优化恒流平行机械位移Micropump的性能,其具有平行泵室并包含被动止回阀。关键任务是最大限度地减少由反流引起的压力脉冲,这在往复运动中互换运动期间对恒定流速产生负面影响,当左右泵交换它们的吸入和输血的作用时。以前的作品试图通过被动止回阀的机械设计来解决这个问题。在这项工作中,提出了重叠时间的新颖概念,并且通过实施无监督和监督学习培训的RBF神经网络来解决了控制理论的方面解决了问题。实验结果表明,与40MPa的最大泵工作压力相比,压力脉冲在0.15-0.25MPa的范围内进行了优化,这是一个显着的改进。
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面部超分辨率(FSR),也称为面部幻觉,其旨在增强低分辨率(LR)面部图像以产生高分辨率(HR)面部图像的分辨率,是特定于域的图像超分辨率问题。最近,FSR获得了相当大的关注,并目睹了深度学习技术的发展炫目。迄今为止,有很少有基于深入学习的FSR的研究摘要。在本次调查中,我们以系统的方式对基于深度学习的FSR方法进行了全面审查。首先,我们总结了FSR的问题制定,并引入了流行的评估度量和损失功能。其次,我们详细说明了FSR中使用的面部特征和流行数据集。第三,我们根据面部特征的利用大致分类了现有方法。在每个类别中,我们从设计原则的一般描述开始,然后概述代表方法,然后讨论其中的利弊。第四,我们评估了一些最先进的方法的表现。第五,联合FSR和其他任务以及与FSR相关的申请大致介绍。最后,我们设想了这一领域进一步的技术进步的前景。在\ URL {https://github.com/junjun-jiang/face-hallucination-benchmark}上有一个策划的文件和资源的策划文件和资源清单
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The past two decades have seen increasingly rapid advances in the field of multi-view representation learning due to it extracting useful information from diverse domains to facilitate the development of multi-view applications. However, the community faces two challenges: i) how to learn robust representations from a large amount of unlabeled data to against noise or incomplete views setting, and ii) how to balance view consistency and complementary for various downstream tasks. To this end, we utilize a deep fusion network to fuse view-specific representations into the view-common representation, extracting high-level semantics for obtaining robust representation. In addition, we employ a clustering task to guide the fusion network to prevent it from leading to trivial solutions. For balancing consistency and complementary, then, we design an asymmetrical contrastive strategy that aligns the view-common representation and each view-specific representation. These modules are incorporated into a unified method known as CLustering-guided cOntrastiVE fusioN (CLOVEN). We quantitatively and qualitatively evaluate the proposed method on five datasets, demonstrating that CLOVEN outperforms 11 competitive multi-view learning methods in clustering and classification. In the incomplete view scenario, our proposed method resists noise interference better than those of our competitors. Furthermore, the visualization analysis shows that CLOVEN can preserve the intrinsic structure of view-specific representation while also improving the compactness of view-commom representation. Our source code will be available soon at https://github.com/guanzhou-ke/cloven.
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Our situated environment is full of uncertainty and highly dynamic, thus hindering the widespread adoption of machine-led Intelligent Decision-Making (IDM) in real world scenarios. This means IDM should have the capability of continuously learning new skills and efficiently generalizing across wider applications. IDM benefits from any new approaches and theoretical breakthroughs that exhibit Artificial General Intelligence (AGI) breaking the barriers between tasks and applications. Recent research has well-examined neural architecture, Transformer, as a backbone foundation model and its generalization to various tasks, including computer vision, natural language processing, and reinforcement learning. We therefore argue that a foundation decision model (FDM) can be established by formulating various decision-making tasks as a sequence decoding task using the Transformer architecture; this would be a promising solution to advance the applications of IDM in more complex real world tasks. In this paper, we elaborate on how a foundation decision model improves the efficiency and generalization of IDM. We also discuss potential applications of a FDM in multi-agent game AI, production scheduling, and robotics tasks. Finally, through a case study, we demonstrate our realization of the FDM, DigitalBrain (DB1) with 1.2 billion parameters, which achieves human-level performance over 453 tasks, including text generation, images caption, video games playing, robotic control, and traveling salesman problems. As a foundation decision model, DB1 would be a baby step towards more autonomous and efficient real world IDM applications.
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Self-supervised representation learning follows a paradigm of withholding some part of the data and tasking the network to predict it from the remaining part. Towards this end, masking has emerged as a generic and powerful tool where content is withheld along the sequential dimension, e.g., spatial in images, temporal in audio, and syntactic in language. In this paper, we explore the orthogonal channel dimension for generic data augmentation. The data for each channel is quantized through a non-uniform quantizer, with the quantized value sampled randomly within randomly sampled quantization bins. From another perspective, quantization is analogous to channel-wise masking, as it removes the information within each bin, but preserves the information across bins. We apply the randomized quantization in conjunction with sequential augmentations on self-supervised contrastive models. This generic approach achieves results on par with modality-specific augmentation on vision tasks, and state-of-the-art results on 3D point clouds as well as on audio. We also demonstrate this method to be applicable for augmenting intermediate embeddings in a deep neural network on the comprehensive DABS benchmark which is comprised of various data modalities. Code is availabel at http://www.github.com/microsoft/random_quantize.
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User and product information associated with a review is useful for sentiment polarity prediction. Typical approaches incorporating such information focus on modeling users and products as implicitly learned representation vectors. Most do not exploit the potential of historical reviews, or those that currently do require unnecessary modifications to model architecture or do not make full use of user/product associations. The contribution of this work is twofold: i) a method to explicitly employ historical reviews belonging to the same user/product to initialize representations, and ii) efficient incorporation of textual associations between users and products via a user-product cross-context module. Experiments on IMDb, Yelp-2013 and Yelp-2014 benchmarks show that our approach substantially outperforms previous state-of-the-art. Since we employ BERT-base as the encoder, we additionally provide experiments in which our approach performs well with Span-BERT and Longformer. Furthermore, experiments where the reviews of each user/product in the training data are downsampled demonstrate the effectiveness of our approach under a low-resource setting.
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In this work, we propose an ID-preserving talking head generation framework, which advances previous methods in two aspects. First, as opposed to interpolating from sparse flow, we claim that dense landmarks are crucial to achieving accurate geometry-aware flow fields. Second, inspired by face-swapping methods, we adaptively fuse the source identity during synthesis, so that the network better preserves the key characteristics of the image portrait. Although the proposed model surpasses prior generation fidelity on established benchmarks, to further make the talking head generation qualified for real usage, personalized fine-tuning is usually needed. However, this process is rather computationally demanding that is unaffordable to standard users. To solve this, we propose a fast adaptation model using a meta-learning approach. The learned model can be adapted to a high-quality personalized model as fast as 30 seconds. Last but not the least, a spatial-temporal enhancement module is proposed to improve the fine details while ensuring temporal coherency. Extensive experiments prove the significant superiority of our approach over the state of the arts in both one-shot and personalized settings.
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Monocular depth estimation is a challenging problem on which deep neural networks have demonstrated great potential. However, depth maps predicted by existing deep models usually lack fine-grained details due to the convolution operations and the down-samplings in networks. We find that increasing input resolution is helpful to preserve more local details while the estimation at low resolution is more accurate globally. Therefore, we propose a novel depth map fusion module to combine the advantages of estimations with multi-resolution inputs. Instead of merging the low- and high-resolution estimations equally, we adopt the core idea of Poisson fusion, trying to implant the gradient domain of high-resolution depth into the low-resolution depth. While classic Poisson fusion requires a fusion mask as supervision, we propose a self-supervised framework based on guided image filtering. We demonstrate that this gradient-based composition performs much better at noisy immunity, compared with the state-of-the-art depth map fusion method. Our lightweight depth fusion is one-shot and runs in real-time, making our method 80X faster than a state-of-the-art depth fusion method. Quantitative evaluations demonstrate that the proposed method can be integrated into many fully convolutional monocular depth estimation backbones with a significant performance boost, leading to state-of-the-art results of detail enhancement on depth maps.
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